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The Lazy Hammer

··9 mins

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Overview #

The Lazy Hammer is a notorious blacksmith shop located in the soot-choked industrial heart of Ashtown. While it serves as a primary source for weaponry and metalwork for the district’s laborers and mercenaries, it is perhaps better known for the eccentricities of its owner and its bizarre interior layout. The shop stands as a study in contradictions—a place of refined craftsmanship hidden beneath layers of industrial grime and seemingly useless refuse.

Atmosphere & Layout #

The shop’s interior is a labyrinthine nightmare for the uninitiated. Towering, precarious piles of “interesting junk”—ranging from rusted nails and shattered hilts to broken clockwork gears and bent spoons—fill every corner and spill across the floor.

  • The Hoard: The shop functions as a physical manifestation of Helen Cox’s obsessive hoarding. She believes that any item discarded today will be the exact thing needed tomorrow.

  • The Forge: At the center of this chaos is a highly efficient, professional forge where Helen utilizes her “light touch” to produce surprisingly elegant and deadly weaponry.

The Norgorberite Influence #

Though outwardly a legitimate business, the shop’s connection to its owner’s faith is evident to those who know where to look. As a follower of Norgorber, Helen ensures the shop is a place where secrets are kept and advantages are forged in shadows.

  • Discretion: The shop is a preferred stop for those requiring weapons that are difficult to trace or customized for clandestine use.

  • Hidden Stashes: It is whispered that beneath the piles of scrap metal lie hidden compartments containing more specialized, and perhaps illegal, alchemical and martial tools.

Notable Inventory #

While the shop carries standard adventuring gear, its true value lies in its specialized smithing:

  • Custom Blades: Helen is known for crafting weapons that blend Varisian flair with Ustalavic utility.

  • Repairs: Despite her “Lazy” moniker, her skill at restoring damaged artifacts is highly regarded, provided she can find the right “scrap” in her piles to fix them.

Current Inventory #

Hand Crossbow common 3gp

Level: 0 | Type: weapon | Damage: 1d6 piercing

Sometimes referred to as an alley bow by rogues or ruffians, this small crossbow fires small bolts that are sometimes used to deliver poison to the target. It's small enough to be shot one-handed, but it still requires two hands to load.

Starknife common 2gp

Level: 0 | Type: weapon | Damage: 1d4 piercing

Traits: agile deadly-d6 finesse thrown-20 versatile-s

From a central metal ring, four tapering metal blades extend like points on a compass rose. When gripping a starknife from the center, the wielder can use it as a melee weapon. It can also be thrown short distances.

Sling common

Level: 0 | Type: weapon | Damage: 1d6 bludgeoning

Traits: propulsive

Little more than a leather cup attached to a pair of straps, a sling can be used to fling smooth stones or sling bullets at a range.

Gauntlet Bow common 9gp

Level: 0 | Type: weapon | Damage: 1d4 piercing

Traits: capacity-4 free-hand parry

The gauntlet bow is a heavy metal glove with a built-in crossbow and rotating chamber mechanism for easy reloading. A gauntlet bow can be used to make melee attacks like a standard gauntlet, and it retains any valid runes when used as such. You can't reload a gauntlet bow with the hand wielding it.

Flail common 8sp

Level: 0 | Type: weapon | Damage: 1d6 bludgeoning

Traits: disarm sweep trip

This weapon consists of a wooden handle attached to a spiked ball or cylinder by a chain, rope, or strap of leather.

Staff of Earth common 60gp

Level: 3 | Type: weapon | Damage: 1d4 bludgeoning

Traits: magical staff two-hand-d8

Geometric patterns are etched into the smooth brown-and-gray surface of a staff of earth, which makes a solid, resonant thud whenever tapped against the ground. While wielding a staff of earth, you gain a +1 circumstance bonus to your Fortitude saves and DC against effects that Shove you or knock you Prone.

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Activate Cast a Spell

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Effect You expend a number of charges from the staff to cast a spell from its list.

  • Cantrip Scatter Scree
  • 1st Pummeling Rubble
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Craft Requirements Supply one casting of all listed ranks of all listed spells.

Necrotic Bomb (Moderate) common 10gp

Level: 3 | Type: weapon | Damage: 2d6 void

Traits: alchemical bomb consumable splash void

Activate 1 Strike

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Necrotic bombs combine reagents most people consider disgusting at best and unholy at worst, creating a life-sucking miasma upon contact with air. A necrotic bomb deals the listed void damage and splash damage, and it sickens the primary target on a critical hit. This damage harms only living creatures.

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You gain a +1 item bonus to attack rolls.

The bomb deals 2d6 void damage and 2 void splash damage. On a critical hit, the target is Sickened{Sickened 2}.

Scroll Robes common 15sp

Level: 0 | Type: armor | Damage: 0

Traits: inscribed

Scroll robes are composed of paper alchemically treated for strength and flexibility. A layered structure prevents cutting and tearing, and for the purpose of calculating damage, the robes are considered to be cloth. The paper accepts all sorts of decoration, including magical writing, as detailed in the inscribed trait.

Klar common 3gp

Level: 0 | Type: shield | Damage: 0

Traits: integrated-1d6-s-versatile-p

This traditional Shoanti armament combines a short metal blade with the skull of a large horned lizard, fashioned as a shield. The lightweight shield allows for quick attacks with its integrated blade.

Mentalist's Staff common 90gp

Level: 4 | Type: weapon | Damage: 1d4 bludgeoning

Traits: magical staff two-hand-d8

This polished wooden staff bears a swirling motif reminiscent of the folds of a brain. While wielding the staff, you gain a +2 circumstance bonus to checks to identify mental magic.

Activate Cast a Spell

Effect You expend a number of charges from the staff to cast a spell from its list.

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  • Cantrip Daze
  • 1st Mindlink Phantom Pain
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Craft Requirements Supply one casting of all listed levels of all listed spells.

Composer Staff common 80gp

Level: 4 | Type: weapon | Damage: 1d4 bludgeoning

Traits: magical staff two-hand-d8

A composer staff is short and shaped like an elegant black conductor's baton with a silver tip. When waved through the air, it hums melodically. In this way, you can play it as though it were an instrument, and it grants a +1 item bonus to Performance checks made with it.

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Activate Cast a Spell

Effect You expend a number of charges from the staff to cast a spell from its list.

  • Cantrip Haunting Hymn, Summon Instrument
  • 1st Concordant Choir
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Craft Requirements Supply one casting of all listed ranks of all listed spells.

Sap common 1sp

Level: 0 | Type: weapon | Damage: 1d6 bludgeoning

Traits: agile nonlethal

A sap has a soft wrapping around a dense core, typically a leather sheath around a lead rod. Its head is wider than its grip to disperse the force of a blow, as the weapon's purpose is to knock out its victim rather than to draw blood.

Arbalest common 8gp

Level: 0 | Type: weapon | Damage: 1d10 piercing

Traits: backstabber

This large and well-made crossbow requires some training to use effectively, but it's assembled with a cutting-edge firing mechanism that maximizes its speed, power, and accuracy.

Lamellar Breastplate common 7gp

Level: 0 | Type: armor | Damage: 0

Traits: hindering laminar

Slats of lacquered steel or other metal held together with cord, whether leather or silk, make up most lamellar breastplates. The lacquering prevents the metal from corroding.

Machete common 7sp

Level: 0 | Type: weapon | Damage: 1d6 slashing

Traits: deadly-d8 sweep

This medium-length sword has a wide, gently curved blade and long grip. Though it's typically used to hack through heavy foliage, the machete can also be used as a deadly weapon.

Tough Skin common

Level: 1 | Type: armor | Damage: 0

Traits: comfort

Note Tough Skin ancestry feat only

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Your skin is medium armor in the plate armor group that grants a +4 item bonus to AC, and has a Dex cap of +1, a check penalty of –2, a Speed penalty of –5 feet, a Strength value of +3, and the comfort trait. You can never wear other armor or remove your hide. You can etch armor runes onto your hide.

Adze common 1gp

Level: 0 | Type: weapon | Damage: 1d10 slashing

Traits: forceful grippli sweep

A common cutting tool, an adze resembles an axe—but the cutting edge is horizontal, rather than vertical. The adze's shape makes it popular among woodworkers, and tripkee builders often use them to construct their treetop homes. The tool also serves as an effective weapon, due in part to the immense strength required to swing it.

Greatsword common 2gp

Level: 0 | Type: weapon | Damage: 1d12 slashing

Traits: versatile-p

This immense two-handed sword is nearly as tall as its wielder. Its lower blade is often somewhat dulled to allow it to be gripped for extra leverage in close-quarter fights.

Sansetsukon uncommon 2gp

Level: 0 | Type: weapon | Damage: 1d8 bludgeoning

Traits: backswing disarm monk parry

The sansetsukon, also known as a sanjiegun or three-section staff, is made up of three wooden staff segments, each about 14 inches in length. The staff sections are connected by short lengths of cord or chain, similar to nunchaku.

Pillow Shield uncommon 80gp

Level: 4 | Type: shield | Damage: 0

Traits: magical

The shield's blue enameled face is cool to the touch, and displays the moon's current phase at night. When you lay your head on the reverse side of this steel shield, it becomes as pliant and supportive as the best pillows. If you complete a period of rest using the pillow shield, you can choose to transfer your recovery to the shield. Instead of recovering a number of Hit Points after resting, the shield is restored an equal number of Hit Points instead.

HardnessHPBT
63618
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Activate 2 command, envision

Frequency once per day

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Effect The shield creates an area of vigilance. It casts Alarm centered on itself; you decide whether it creates a mental alarm or an audible alarm. The alarm goes off at the end of the spell's duration or when triggered as normal, whichever comes first.

Tables #

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People #

NameDescriptionAncestryStatus
Helen CoxOwner of the The Lazy HammerHumanalive